Best HTML Books for Beginners


If you are dreaming about building fast responsive, dynamic, interactive sites then your journey into the world of html, CSS, and Javascript should be the path of least resistance.

For this purpose I am providing you with four of my top choices, here are the best html books for beginners.

HTML & CSS – Design and Build Websites

This book is the perfect introduction to HTML and CSS, it covers all the basics and essentials in a clear and concise manner. 

This book is in full colour, so is a visual treat, with code examples using the same colour structure as most modern IDE’s.

There are plenty of examples listed as you go through he book, so you can put in practice what you have learnt.

It teaches you from a scripting point of view rather than a programmer and only touches on light coding for simple behaviours and interactions.

This book is great at introducing concepts in an engaging way and breaks down content in to bite size chunks. 

This is perfect for the designer, hobbyist and anyone else who wants to dive into the world of HTML and CSS without having to delve too deep into programming.


Responsive Wen Design with HTML5 and CSS3

This book is a great introduction into the world of scale-able web design.

With the ever growing demand for responsive web design for mobiles and tablets, this book is a must have.

Because around 50% of people browse using their phones, this book details the importance of adapting your website for multiple platforms.

This book teaches you from the beginning the mindset of fluid and responsive design.

It also shows you what tools you can use for testing your script and how to convert your existing pages and make them responsive too.

This book with show you how to make fluid web design that will response quickly and efficiently to any device.


HTML Canvas For Games and Entertainment

This Books is a fantastic step into the world of HTML and the canvas element.

It teaches you how to utilise the canvas capabilities to draw, manipulate and animate images on the screen.

It will take you through how to use JavaScript to add behaviours to your html document.

This will begin with simple image manipulation, after a while you will move onto more complex things like making a simple animation using objects drawn to the screen.

Towards the end of the book you will build two complete games using this framework, one of them is a space bowling game the other is and asteroid avoidance game.

This book will give you a great understanding of the canvas element and how you can utilise it to add interactivity to your site

This book is a great stepping stone into the world of games design using HTML5.

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